color1 |
An instance of Color. |
color2 |
An instance of Color. |
direction |
|
steps |
The resolution of the gradient. Default value is 64. |
Retrieve the colour at position pos
, typically a value between zero and one. at(0)
is color1
, and at(1)
is color2
.
pos |
// basic usage
(
w = Window.new.front;
w.view.background = Gradient(Color.yellow,Color.white);
)
// change direction and resolution
(
w = Window.new.front;
w.view.background = Gradient(Color.red,Color.white,\v, 5);
)
// almost unnoticeable variations can be pleasant
(
w = Window.new.front;
v = CompositeView(w, Rect(50,50,300,300));
c = Color.rand;
d = c.vary(0.15);
v.background = Gradient(c, d, \v);
[c, d].postln
)
(
var w, k, c, d, e, c1, c2, f, g;
w = Window.new.front;
k = Slider2D(w, Rect(50,50,300,300));
f = {
c = Color.rand;
d = c.vary(0.5);
e = d.vary(0.5);
};
g = {
c1 = d.hueBlend(e, k.y).round(0.01);
c2 = c.hueBlend(e, k.x).round(0.01);
k.background = Gradient(c1, c2, \v)
};
f.value; g.value;
k.action = g;
k.mouseUpAction = { [c1, c2].postln };
k.keyDownAction = f; // hit any key for new color
)
// an example using gradient indirectly to update window colour
(
w=Window.new.front;
g = Gradient(Color.red,Color.green);
Task{
(0, 0.01 .. 1).do{|pos|
w.view.background = g.at(pos);
0.01.wait;
};
}.play(AppClock)
)