Lag3 is equivalent to Lag.kr(Lag.kr(Lag.kr(in, time), time), time)
, thus resulting in a smoother transition. This saves on CPU as you only have to calculate the decay factor once instead of three times. See Lag for more details.
in |
The input signal. |
lagTime |
60 dB lag time in seconds. |
mul |
Output will be multiplied by this value. |
add |
This value will be added to the output. |
(
// used to lag pitch
{
SinOsc.ar( // sine wave
Lag3.kr( // lag the modulator
LFPulse.kr(4, 0, 0.5, 50, 400), // frequency modulator
Line.kr(0, 1, 15) // modulate lag time
),
0, // phase
0.3 // sine amplitude
)
}.play
)