Magnitudes are multiplied with noise.
buffer |
FFT buffer. |
s.boot;
b = Buffer.read(s, Platform.resourceDir +/+ "sounds/a11wlk01.wav");
(
SynthDef("help-magNoise", { arg out=0;
var in, chain;
in = SinOsc.ar(SinOsc.kr(SinOsc.kr(0.08, 0, 6, 6.2).squared, 0, 100, 800));
chain = FFT(LocalBuf(2048), in);
chain = PV_MagNoise(chain);
Out.ar(out, 0.1 * IFFT(chain).dup);
}).play(s);
)
(
SynthDef("help-magNoise2", { arg out=0, soundBufnum=2;
var in, chain;
in = PlayBuf.ar(1, soundBufnum, BufRateScale.kr(soundBufnum), loop: 1);
chain = FFT(LocalBuf(2048), in);
chain = PV_MagNoise(chain);
Out.ar(out, 0.2 * IFFT(chain).dup);
}).play(s,[\soundBufnum, b]);
)
b.free;