Splay spreads an array of channels across the stereo field. Optional arguments are spread and center, and equal power levelCompensation. The formula for the stereo position is ((0 .. (n - 1)) * (2 / (n - 1)) - 1) * spread + center
inArray |
The array of channels to be distributed over the two stereo pairs |
spread |
For spread = 0, all channels end up in the centre, for 1, they have maximum distribution |
level |
An amplitude multiplier for all channels |
center |
Shift the centre of the distribution. |
levelComp |
In analogy to Mix:arFill, this method takes a function that produces the channels. The counting index is passed to it.
n |
Number of channels |
function |
Function to return each channel |
spread |
For spread = 0, all channels end up in the centre, for 1, they have maximum distribution |
level |
An amplitude multiplier for all channels |
center |
Shift the centre of the distribution. |
levelComp |