playN is a multichannel play method for Monitor and NodeProxy (see also: ProxySpace, Ndef) that supports playing proxy outputs over non-adjacent channels; somewhat like a splitter/line mixer.// examples s.boot; p = ProxySpace.push; s.scope(8); // a 3 channel test sound ~test3 = { SinOsc.ar([2, 3, 5] * 100) * 0.2 }; // compare: play out of 3 adjacent channels ~test3.play(3); ~test3.play(6); ~test3.stop; ~test3.play; // play remembers old (series) output settings; // outs ~test3.playN([2, 4,7]) // playN to 3 non-adjacent channels // set outs, amps and vol: ( ~test3.playN( outs: [2,3,5], amps: [0.5, 0.25, 0.125], vol: 1 ); ) ~test3.vol_(2); ~test3.stop; ~test3.playN; // remembers last state. // if playN has been used, one can set outs while playing. // note: this does not work reliably with the .play method! ~test3.monitor.outs_([3,2,1]); // set amps while playing. // note: this does not work with play method! ~test3.monitor.amps_(1/[1, 2, 3]).vol_(1); ~test3.playN; ~test3.monitor.outs_([2, 4, 7]); // one can also spread out one channel to several, with given amplitudes: ( ~test3.playN( outs: [1, 3, [5,6,7]], amps: [0.5, 0.25, [0.125,0.25, 0.5]], vol: 2 ); ) ~test3.stop; ~test3.playN; // do changes while off: ~test3.stop; ~test3.monitor.outs_([2, 4, [5,6,3]]); ~test3.monitor.amps_(1/[1, 2, [3,2,1]]); ~test3.playN; // the most comfortable way to edit those parameters is using a text file: ~test3.playNDialog; // output mapping can be prepared before playN is used: ~test3.clear; ~test3 = { SinOsc.ar([2, 3, 5] * 100) * 0.2 }; ~test3.vol_(0.5); // vol can be set already // outs and amps require making a monitor first; ~test3.initMonitor; ~test3.monitor.outs_([3, 5, 6]); ~test3.monitor.amps_([1, 2, 3]); ~test3.playN; ~test3.end; ~test3.clear; p.clean; p.pop;