basic live coding techniques ("object style") without the use of JITLib
more to come..
using a simple environment. this looks just like ProxySpace, but works differently. for the difference, see jitlib_basic_concepts_01 and jitlib_basic_concepts_02.d = (); // create a new environment d.push; // push it to current // this synthdef can be changed on the fly, but the synth will // not change from this. use expression [1] for replacing a given synth ( SynthDef(\x, { |out, freq = 440| Out.ar(out, Ringz.ar(Dust.ar(40), freq, 0.1) ) }).send(s) ) // send a first synth: ~s1 = Synth(\x); // [1] // now you can play around with these lines, as well as with the synth def above ~s1 = Synth.replace(~s1, \x, [\freq, 3000]); ~s1.set(\freq, 4000); // add a bus: ~b1 = Bus.control(s); ~b1.set(350); ~s1.map(\freq, ~b1); // set the bus to different values: ~b1.set(100); ~b1.xline(800, 5); ~s3 = { Out.kr(~b1, MouseX.kr(300, 900, 1)) }; // add some mouse control on the fly ~s3.free; // remove it again. // finish: ~b1.free; d.clear; d.pop;