Plays back break point envelopes. The envelopes are instances of the Env class. The envelope and the arguments for levelScale
, levelBias
, and timeScale
are polled when the EnvGen is triggered, and at the start of a new envelope segment. All values remain constant for the duration of each segment.
{ PinkNoise.ar(EnvGen.kr(Env.perc, doneAction: Done.freeSelf)) }.play
envelope |
An Env instance, or an Array of Controls. (See Control and the example below for how to use this.) The envelope is polled when the EnvGen is triggered, and at the start of a new envelope segment. The Env inputs can be other UGens. |
gate |
This triggers the envelope and holds it open while > 0. If the Env is fixed-length (e.g. Env.linen, Env.perc), the gate argument is used as a simple trigger. If it is an sustaining envelope (e.g. Env.adsr, Env.asr), the envelope is held open until the gate becomes 0, at which point is released. If gate < 0, force release with time |
levelScale |
The levels of the breakpoints are multiplied by this value. This value can be modulated, but is only sampled at the start of a new envelope segment. |
levelBias |
This value is added as an offset to the levels of the breakpoints. This value can be modulated, but is only sampled at the start of a new envelope segment. |
timeScale |
The durations of the segments are multiplied by this value. This value can be modulated, but is only sampled at the start of a new envelope segment. |
doneAction |
An integer representing an action to be executed when the env is finished playing. This can be used to free the enclosing synth, etc. See Done for more detail. |
// as amplitude envelope
(
{
var env = Env([0, 1, 0.5, 1, 0], [0.01, 0.5, 0.02, 0.5]);
SinOsc.ar(470) * EnvGen.kr(env, doneAction: Done.freeSelf)
}.play
)
// as amplitude and modulation envelope
(
{
var env = Env([0, 1, 0.5, 0.8, 0, 1.2, 0], [0.01, 0.5, 0.02, 0.5, 0.2, 0.5]);
var gate = Impulse.kr(MouseX.kr(0.2, 3), 0.5);
var gen = EnvGen.kr(env, gate);
SinOsc.ar(270, SinOsc.ar(gen * 473)) * gen * 0.2
}.play
)
// EnvGen multichannel expands when passed a multichannel envelope
(
{
SinOsc.ar(
EnvGen.kr(
Env.circle([0, 1, 0, (2..4), 0, LFNoise1.kr(0.1 ! 5) * 10, 0], [0.01, 0.6])
)
* 240 + 300
).sum * 0.2
}.play;
)
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// retriggered envelope by Dust
(
{
var env = Env([0.0, 0.5, 0.0, 1.0, 0.9, 0.0], [0.05, 0.1, 0.01, 1.0, 1.5], -4);
var envgen = EnvGen.ar(env, Dust.ar(1));
SinOsc.ar(
envgen * 1000 + 440
) * envgen * 0.1
}.play
);
// two channels
(
{
var env = Env([0.0, [-0.2, 0.5], 0.0, 1.0, [-0.4, 0.9], 0.0], [0.05, 0.1, 0.01, 1.0, 1.5], -4);
var envgen = EnvGen.ar(env, Dust.ar([1, 1]));
SinOsc.ar(
envgen * 440 + 550
) * envgen * 0.1
}.play
);
// an envelope in a SynthDef can be used to limit the synth's lifetime (doneAction: Done.freeSelf)
(
SynthDef(\env_help, { | out, gate = 0, freq = 440 |
var z;
z = EnvGen.kr(Env.perc, doneAction: Done.freeSelf) * SinOsc.ar(freq, 0, 0.1);
Out.ar(out, z)
}).add;
)
(
fork {
10.do {
Synth(\env_help);
0.2.rand.wait;
}
}
)
// using a gated envelope to gate a sound:
(
SynthDef(\env_help, { | out, gate = 0, freq = 440, doneAction = 0 |
var z = EnvGen.kr(Env.adsr, gate, doneAction: doneAction) * SinOsc.ar(freq, 0, 0.1);
Out.ar(out, z)
}).add;
)
a = Synth(\env_help);
// turn on
a.set(\gate, 1);
// turn off
a.set(\gate, 0);
// it does not matter to what value the gate is set, as long as it is > 0
a.set(\gate, 2);
a.set(\doneAction, 2, \gate, 0); // set doneAction to two to let the synth free itself
a.free; // alternatively, free it directly.
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(
SynthDef(\help_Env_newClear, { |out = 0|
var env, envctl;
// make an empty 4 segment envelope
env = Env.newClear(4);
// create a control argument array
envctl = \env.kr(env.asArray);
Out.ar(out,
SinOsc.ar(EnvGen.kr(envctl, \gate.tr), 0, 0.3) // the gate control is a trigger
);
}).add;
)
Synth(\help_Env_newClear, [\gate, 1, \env, Env([700,900,900,800], [1,1,1], \exp)]); // 3 segments
// reset then play again:
Synth(\help_Env_newClear, [\gate, 1, \env, Env({ rrand(60, 70).midicps } ! 4, [1,1,1], \exp)]);
// the same written as an event:
(instrument: \help_Env_newClear, gate: 1, env: Env({ rrand(60, 70).midicps } ! 4, [1,1,1], \exp)).play;
If the gate of an EnvGen is set to -1 or below, then the envelope will cutoff immediately. The time for it to cutoff is the amount less than -1, with -1 being as fast as possible, -1.5 being a cutoff in 0.5 seconds, etc. The cutoff shape and final value are read from the Env's last node.
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(
SynthDef(\stealMe, { |out, gate = 1|
Out.ar(out, {BrownNoise.ar}.dup * EnvGen.kr(Env.asr, gate, doneAction: Done.freeSelf))
}).add;
)
a = Synth(\stealMe);
a.release(3); // // cutoff in 3 seconds
// this is how the OSC data looks like:
s.sendMsg(\s_new, \stealMe, 1001, 1, 0);
s.sendMsg(\n_set, 1001, \gate, -1.1); // cutoff in 0.1 seconds
If the synthDef has an arg named "gate", the convenience method of Node can be used: node.release(releaseTime)
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d = { arg gate=1; {BrownNoise.ar}.dup * EnvGen.kr(Env.asr, gate, doneAction: Done.freeSelf) }.play;
d.release(3);
Forced release ignores multi-node release stages, always performing a one-node release, reading curve and end value from the Env's last node, and overwriting its duration.
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(
// a Synth with a multi-node release stage
d = { arg gate=1;
var env = Env([0,1,0,0.5,0],0.5,-4,releaseNode:1);
{BrownNoise.ar}.dup * EnvGen.kr(env, gate, doneAction: Done.freeSelf)
}.play;
)
// forced release in 2 seconds:
// end value (0) and shape (-4) are read from the env's last node, nodes 2 and 3 are skipped
d.release(2);
// without releaseTime: normal release stage, as defined in env (3 nodes)
d.release();
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(
{
EnvGen.kr(
Env.new([ 0.001, 1, 0.5, 0 ], [ 0.01, 0.3, 1 ], -4, 2, nil),
Impulse.kr(10)
) * SinOsc.ar(440, 0, 0.1)
}.play;
)
(
{
EnvGen.kr(
Env.perc( 0.1, 0.0, 0.5, 1, \welch ),
Impulse.kr(100),
timeScale: 0.1
) * SinOsc.ar(440, 0, 0.3)
}.play;
)
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// no, it doesn't take a ugen in ...
(
{
EnvGen.kr(
Env.asr( 0.1, 1.0, 0.5, \welch ),
1.0,
FSinOsc.ar(1.0).range(0.0, 1.0),
timeScale: 0.1
) * SinOsc.ar(440, 0, 0.3)
}.play;
)
// ...but an .ir rate input, a float or an ir rate ugen like Rand would work
(
{
EnvGen.kr(
Env.asr( 0.1, 1.0, 0.5, \welch ),
1.0,
Rand(0.1, 1.0),
timeScale: 0.1
) * SinOsc.ar(440, 0, 0.3)
}.play;
)
For more information about the control bus mapping used in the line a = Synth(\sine, [freq: f.asMap]);
, see Node: -map and Bus: -asMap.
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// Changing an Env while playing
(
SynthDef(\env, { arg i_outbus=0;
var env, envctl;
// make a dummy 8 segment envelope
env = Env.newClear(8);
// create a control argument array
envctl = \env.kr( env.asArray );
ReplaceOut.kr(i_outbus, EnvGen.kr(envctl, doneAction: Done.freeSelf));
}).add;
)
(
SynthDef(\sine, { |out, freq = 440|
Out.ar(out, SinOsc.ar(freq, 0, 0.2));
}).add;
)
f = Bus.control(s, 1);
f.set(800);
// use f's control bus value for frequency
// i.e. *map* the control to read from the bus
a = Synth(\sine, [freq: f.asMap]);
Synth(\env, [i_outbus: f, env: Env([700, 900, 900, 800], [1, 1, 1]*0.4, \exp)]);
Synth(\env, [i_outbus: f, env: Env([1000, 1000, 800, 1000, 900, 1000], [1, 1, 1, 1, 1]*0.3, \step)]);
a.free;
f.free;